// Learn TypeScript:
//  - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html

import FColliderManager from "./collider-system/FColliderManager";

const {ccclass, property} = cc._decorator;

@ccclass
export default class NewClass extends cc.Component {

    @property(cc.Prefab)
    testPrefab: cc.Prefab = null;

    // LIFE-CYCLE CALLBACKS:

    // onLoad () {}

    start () {
        // FColliderManager.instance.enable = true;
        FColliderManager.instance.enableQuadTreeDraw = true;
        this.node.on(cc.Node.EventType.TOUCH_END, this.addBox, this);
    }

    public addBox(event:cc.Touch){
        let delta = this.node.convertToNodeSpaceAR(event.getLocation());
        this.createNode(delta);
        setTimeout(()=>{
            FColliderManager.instance.oneTest(0);
        });
    }
    createNode(pos) {
        let node = cc.instantiate(this.testPrefab);
        node.parent = this.node;
        node.setPosition(pos);
        node.color = cc.Color.WHITE;
    }
    // update (dt) {}
}
